AstroBeam is preparing to launch what they’re calling the first voice-powered VR adventure game, Stellar Cafe, which arrives on Meta Quest platforms on December 11th for £11.99. The title promises to let players have unscripted conversations with robot characters using advanced AI technology that responds to natural speech in real time.


Created by Devin Reimer, who previously co-created the popular Job Simulator, Stellar Cafe takes place in an intergalactic cafe filled with quirky robot patrons. Players use only their voice and hands to interact with these characters, helping solve their problems through tasks like writing resignation emails or appearing as guests on robot podcasts. The game’s AI system uses large language models to understand context and generate unique responses based on what players actually say, rather than relying on traditional dialogue trees.


The experience is built entirely around voice input and features hand-tracking technology from Owlchemy Labs, allowing players to navigate without controllers or menus. This means you can physically grab objects, pour coffee, or gesture naturally while having conversations. Each robot character has been designed with distinct personalities and goals, creating what the developers hope will be genuinely dynamic interactions.


“For the first time in VR, players can talk and gesture freely to see what emerges when characters truly listen and respond,” said Reimer, who sees this as pushing the boundaries of what’s possible in VR gaming. The studio positions Stellar Cafe as just the beginning for voice-first gaming experiences, with plans to explore how authentic conversation can become a core gameplay mechanic.
Stellar Cafe will be available on Meta Quest 2, Quest 3, and Quest 3S from December 11th. Players can already add the game to their wishlists on the Meta Quest store ahead of its launch next week.





